#ifndef AREA_ALPHA_H
#define AREA_ALPHA_H

#include <Area.h>

class Alpha : public Area
{
	public:
		Alpha(World& gameworld);
		virtual ~Alpha();
		virtual std::string GetName();

		virtual void Init();
		virtual void UpdateArea();
		virtual void Cleanup();
		virtual void CustomDraw();
	
	private:
		std::vector<Starfield> starfields;

};


#endif